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ASCENT

To the highests mountains

"ASCENT" is a first person mountain climbing game designed for the Oculus Rift (DK1).

 

The ambition of the team has always been to put the player in the shoes of a mountaineer, by using a set of iconic climbing characteristics while neglecting other, as we did not want to make a simulation game. The goal was to make the player live the fantasy. To this end, our core gameplay revolves around the mountaineer’s main activity: climbing.

 

Between dimensions

After an accident, the protagonist of "A Tale Of Two Worlds" found himself in half way between two worlds.
Ingame, you have the ability to rotate the axis gapping the two dimensions, by passing mechanics from a dimension to the other, you can create a way for youself to reach your objectif.
"SAVING THE TWO WORLDS".

 

ATO2W won 2 big prices:

 

  • Best Student Game Award at the Game Paris Awards 2013.

  • International Game Award at the Ludicious Game Festival 2014.

 

A Tale of Two Worlds

Rottixe Tower

Funny Rotation

"Rottixe Tower" is a game where you have the ability to rotate the whole level by 90° (Clockwise), each time you pick up the the "Rottixes".



You must find the moment when you can rotate the level and where you are supposed to be at this moment, to avoid the traps and reach the EXIT.

 



ROTTIXE TOWER won two prises at the Casual Game Cup 2013.

  • The Big prise (Best game CGC 2013).

  • Best Sound Design.

To be FREE

​​"FreeDom" is a puzzle game made less than 72 hours, on "construct 2" editor.
The rules are simples, you must help the avatar to reach the exit by rotating the walls with limited rotation counter.



​​FreeDom​ won 2 prizes at Game Zanga Competition 2012.

  • The best Game for 2012 Edition

  • The best game made with Construct 2 by "Scirra"



The jam was organised by "GameTako.com", an Arabic social game portal, game distribution and monetization platform for independent Arab game developers.

 

FreeDom

Alzheimer

We must care...

 

"Alzheimer" is a game that I made in 15 days in order to raise awareness among players for this disease.

 

Story : An old man trying to write some notes of his story. at that time you must fill his brain with cerebral liquid.

 

If you succeed : He remembers every detail of his past.

If you fail : His memory deteriorates.

 

 

 

Save the Antivirus

 

The Story : In a Pc-world infested by virus, the only hope is the antivirus, but when the data base of this one is expired the last hope is the update's plugin.​

Hopdate is a puzzle/platformer where you control the little green BoB, an update plugin. Your mision is to travel into the PC-World and pick up all update fragments.



Hopdate was my entry for the Game à Niaque Competition, a part of the "Toulouse Game Show".
 

 

 

Hopdate

Split, Split...Split

"Russian Blob" is a dream come true.
"To create a game for the Game Boy Advance".

 

You control a blob that can split itself into smaller blobs traveling across 3 levels.

Use your parts as platforms to travel. Try to avoid dangers.


The game was our (me and other student ENJMIN) entry for Ludum DARE # 26.


The game won the 10th place overall and 6th place in innovation (category JAM).

Russian Blob

Pulcino Pio - The Game

For KIDS

Pulcino Pio - The game : is a browser and mobile game

The rules are simples, you must click on the button with the pet that you see in the screen center, before that the green jauge decrease until red.

For each time, you have a strategy or a path, if you find it, the party will be very simple.

 

Martyr

You are a sadist

Martyr is a platformer game where you control a little green avatar. It's more an experience than a game. The idea was to make the player feel bad, because, far he want to involve through the game, more damages he must cause to the avatar by touching ennemies.



Martyr was my team's entry to the Ludum Dare #25, with the theme : "Your are the villain"

I worked on, like Game/Level Designer and scripter, with two Graphic Designers and one Sound Designer.

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