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Out the game

Which software ?
UDK (Unreal Developpement Kit) 07/2012 version.



Who's worked on ?

-  I did the visual compting,

the Level Design,

scription using "Kismet"



Why ?
it was an experience about the use of the

level lighting as a lever of difficulty.



Development Time : 12 hours



How much levels? 

- It's the same level, who became harder to pass

through each time
- we pass the same level 5 times.

Life expectancy ?

- It's about 5 minutes.

The map
Inside the game

In French

You will find in attached the document's statement of intent for the level.

 

The walkthrough

Here is the sequence walkthrough.

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